Showing posts with label Favorite Character Designs. Show all posts
Showing posts with label Favorite Character Designs. Show all posts

Monday, July 15, 2013

My Favorite Character Designs Round 4

Juri (Street Fighter)


Juri is one of my favorite character designs of recent times, maybe because she's the first straight-forward evil female character in a long time, and Capcom nailed it with Juri. One of my favorite aspects of her design is how much movement there is to her design. Her hands are always open, her arms and legs are often in a pose, and her eyes are very, pardon the pun, eye-catching; all of this comes together to form a character whose entire body grabs attention.

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Rouge the Bat (Sonic the Hedgehog)


Rouge the Bat is the Jessica Rabbit of the anthropomorphic character world. She is sexy, pure and simple. To the point where its awkward looking at her art; because, you know, she's a freakin' bat, heh. Still, I'm a fan of anthropomorphic characters, because I always like to see how artists combine animal traits with human traits in different ways to make a character, and the Sonic series has my favorite anthropomorphic designs, and Rouge is right at the top. A great combination of cute, sexy, and cool; Fujiko Mine had to be an inspiration here. Speaking of ....


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Fujiko Mine (Lupin III)



THE quintessential sexy anime woman. Fujiko is perhaps the most influential woman in anime when it coems to being attractive and mysterious. And that's what was so much fun about her. I find Fujiko to be at her best in the classic anime series and the Castle of Cagliostro. Her sex appeal isn't obvious in her clothong but in her eyes and body language. She's just a perfect example of a femme-fattale. Something attempted in other designs, but can not be replicated. 

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Sonic the Hedgehog (Sonic the Hedgehog)


Sonic is cool. Really, really cool. How cool is he? Even through many sub-par entries in his game franchise, his games are still successful thanks to how cool he his. And I love this character design. Classic Sonic was great too, but I love Modern Sonic even more. His sleek design and long spikes are a natural evolution of his classic design, and the blue color scheme contrasted by his signature red shoes and white gloves are perfect. A near-perfect character design.

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Onion Knight (Dissidia: Final Fantasy)


I love how beautiful and detailed this character design is. From the tuffs on his helmet and ornate sword to his cape and many accessories, OK's design is bursting with so much color and flash that his presence is immense despite his small size. Dissidia is a plethora of incredible character designs, but OK's really sytands out, which is really saying something. 

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Exdeath (Dissidia: Final Fantasy)


Bascially exactly what I said for Onion Knight except even more so. Perhaps what is most impressive about Exdeath is his color scheme of light blue. Tetsuya Nomura manage to make the normally calming color of light blue into a regal menace. What I love the most about this character design is how it is a superb combination of beauty and power. A wonder of a design. 

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Epyon (Gundam Wing)


Epyon was the first Gundam I saw where I thought right away: "Wow! That is cool!". I love everything about Epyon, from the beautiful color scheme to the menacing wings. I know that he is basically Wing Zero with a different color scheme, but Epyon's design just gives him such a stronger presence than Wing Zero, imo. 

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Casshern (Casshern Sins)


I'm a huge fan of Yoshihiko Umakoshi's character design and animation style, and it is perhaps seen best here in this reboot of a classic series. Reimagining a classic character design is a big risk, but this design really puled it off. Casshern's design is so perfect for the type of action that takes place in Casshern Sins, and I love that about the design. This design is intense and powerful while still keeping the classic color scheme and symbol; its almost satisfyingly juxtaposing. A beautiful and intense character design. 

Monday, June 3, 2013

My Favorite Character Designs - Round 3

Oki (Okami)


Okami is full of amazing character designs accented by the superb art style. Oki is one of the more striking character designs in the game thanks to his color scheme, tall stature, and silver sword. His appearance just gives off the aura of a strong warrior, and that's why I love it.

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Makoto (Street Fighter III: Third Strike)


Makoto is one of my favorite character designs from the Street Fighter series for two reasons: first, she is a perfect example of a striking yet simple design, as she wears a simple karate gi accented by her trademark yellow choker, and two, she actually looks like a real fighter. That's not to say other characters in the SF roster don't look like real fighters, by Makoto stands out as one of the few female characters in the series who isn't wearing bright colors or use sex appeal; she's just hear to fight, and her character design really speaks that.

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Scratchmen Apoo (One Piece)


Man, I fell in love with this character design the second I saw this guy. He's got a chinese martial artist look to his clothing combined with a musical theme to his face, all on top of being a member of the long-armed tribe. All-in-all, Apoo is one of the most prominent examples of Eiichiro Oda's great skill at making unique characters. Just so much creativity in one character; I love it.

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Baiken (Guilty Gear)


Baiken's character design has always stood out to me, even among the creatively designed cast of Guilty Gear. Like Sol Badguy, she just gives off an aura of "cool". Her pink color scheme also works to her advantage, as it contrasts with her violent attacks. However, in Japan, the color pink can be seen as the color of death, so that works out too.

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Fran/Vieras (Final Fantasy XII/Ivalice Alliance)


I really like the Viera race in the Ivalice Alliance games of the Final Fantasy series, but for the sake of focus, I'll choose Fran. The rabbit ears, long hair, and tall, slender bodies give the Viera race an aura of beauty and grace. They are the resident amazon tribe of the Ivalice world, and that gives them a sense of mystery and the exotic. Speaking specifically of Fran, I love the design of her armor, as it looks like lingerie turned to armor, which has a cool sexy style to it.

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Valentine (Skullgirls)


By all accounts, Valentine's character design shouldn't work. After all, she's just a busty ninja nurse with spiky anime hair. And yet, she's one of the coolest characters in the SG cast. Surprisingly, the fusion of ninja and nurse works very well together. Her surgical mask works like a ninja mask, the bone saw is her ninja sword, and her surgical outfit exposes the same amount of arm and leg that a kunoichi's outfit would (well, at least in other material with the same tone as SG). Also, both ninja and nurses are around blood and death in their professions, which leads to Valentine's blood theme. It all comes together superbly; I love it.

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Hero/Heroine (Dragon Quest IV)


I love a lot of Toriyama's designs from the Dragon Quest series, and one of the ones that stands out the most to me is the Hero/Heroine design from DQIV. First off, green is my favorite color, so with green being the main color scheme of these characters really helps. I also love how big and detailed their hair is. And, finally, I love how battle-clad they are while still not looking like the typical knights seen throughout the DQ series.

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Xianfei (The King of Fighters series)


An uncommon choice, especially from a series with such amazing character designs, but I've always liked something about Xianfei's character design. She has the chinese female fighter look to her, but she's also just so ... bright. Xianfei is always smiling, eating, or just showing enthusiasm, and that what I love about her. In fact, most of the female characters in the KOF series are always smiling, and that's what really gives them an approachable look and personality, and Xianfei's smile is the biggest in the series.

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Aino Heart (Arcana Heart series)


It's the love theme. That's why I love Heart's character design. Her pink hair with one piece that forms into a heart has become a symbol of the series, and her coolest design piece: the red ribbon wrapped around her hand, which accents the fact that she mainly punches and puts a lot of passion into her punches. Her design is simple, but it works superbly because she is a rather simple character: a fighter for love.

Monday, May 13, 2013

Favorite Character Designs - Special Round: Men, Just Men.

So, after my previous post, this blog could use a little testosterone. So, here are some of my favorite male character designs:

Oswald (Odin Sphere)



"The Black Knight" is very romantic symbol in many stories. As far as I know, the concept of a "dark version" of a hero originated with the "Black Knight". However, sometimes the "Black Knight" is misunderstood, as most simply look at him at face value and fear him sue to his appearance, but rarely get to know about who the "Black Knight" actually is. Oswald is that "Black Knight", one who is both a monster and human, and his character design actually speaks that point very well.

Also, if there were ever a character I had a man-crush on, it's Oswald. Just listen to this line he spoke to Gwendolyn:

"I want… to see my reflection in your eyes. I want to hear… those soft lips speak my name. And if, for a moment… a smile lights your face, I will truly live. No one controls me now. From now on, I act on my own… for you."

*swoon*

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Franky (One Piece)


In a series full of awesome character designs, its hard to pick just one, but when it came to raw impact, no other character design in One Piece made me smile like Franky's. He's just such an original character with a lot of crazy stuff going on, and yet, he can be pretty freakin' cool when he wants to. I just love every little detail about Franky's design.

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Nofix (B. Ichi)



OK, it's actually hard to find a good pic of this guy without going into scans, and its also hard to describe how awesome this guy's design is for anyone who hasn't read B. Ichi, but, take my word for it, this guy's design is awesome and unique. His entire theme is spinning. This eyes are swirls, his necklace has a swirl, he's constantly moving his head in a twisting motion, and his special power revolves around spinning things really fast. In the end, Nofix's character design is so focused on one thing yet shown in so many ways that I just fell in love with his design.

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Cars (Jojo's Bizarre Adventure)


Cars is perhaps the ultimate example of the male form in an artistic sense. His muscles, his poses, his posture, his hair; all of it just comes together so well, and it makes me feel like Joseph is fighting a Greek god whenever I see him.

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Josuke Higashikata and Crazy Diamond (Jojo's Bizarre Adventure)


(image sourcehttp://josuke-higashikata.tumblr.com/)

Like with One Piece, it's hard to pick a favorite design out of so many great ones, but, in the case of Jojo, it isn't that hard for me, as Josuke and Crazy Diamond always stand out to me. I love the peace and love motif, as well as the elements of "power" seen in both of them, such as Josuke's trademark pompadour and Crazy Diamond's helmet and tubes. I can't wait to main these two in the upcoming Jojo's All-Star Battle game.

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Date Masamune (Sengoku Basara)


There are a ton of great character designs in the Sengoku Basara series thanks to the great Makoto Tsuchibayashi. And Date Masamune is definitely one of my favorites. Why? Well, simple, he's really cool. The crescent moon helmet, the eye-patch, the six swords, and the blue color scheme. He's just ... cool.

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K' (King of Fighters)


Same as Date Masamune.

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Advocat (Grimgrimoire)


Demonic and yet composed. I'm a fan of villains who have a sense of style, composure, and are gentlemen. Advocat is such a villain, and yet he isn't a villain. He is simply evil by nature, and goes about life as he wishes. Advocat's design speaks volume about him, like many of George Kamitani's designs, and I love that about his design.

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Emperor Palamecia (Dissidia: Final Fantasy)


Same as Advocat.

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Thanatos (Persona 3 and P4A)


I'm actually not a big fan of the persona designs from throughout the Persona and Shin Megami Tensei series, but Thanatos is a huge exception. I love this design. His jacket, his belt, the tombs which are used instead of a cape, and his awesome mask. I especially feel his design works to great effect in P4A where he is paired with Elizabeth; seeing him animated is a thing of beauty.

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Nightmare (Soulcalibur II)


Honestly, I love all of Nightmare's designs from throughout the Soulcalibur serires, but SCII's stands out the most to me. Why? Well, going back to the "Black Knight" motif from before, Nightmare is basically the "Black Knight" who is every bit as evil as his appearance makes him look. The Soul Edge also just gives him an even more nightmarish (heh) appearance. It all comes together quite nicely in a truly imposing and legendary character design.

Sunday, May 5, 2013

My Favorite Character Designs - Special Round: Boobs are Cool

So, this post is going to be weird. Weird even for me. I mean it. I'm gonna say "boobs" a lot, and its gona be weird for both of us. Though I will say that this post will still be "safe for work"; well, except for all the art of busty characters. Anyway ... in light of the recent attacks against the character designs of Dragon's Crown, I got to thinking why I like so many character designs of women that have large breasts. And, well, the answer was simple: because big boobs can be pretty cool, and I'll explain why while showing some of my favorite large breasted characters.

Now, I'll address the big "note" to attach to this post: when I say "boobs are cool", I'm speaking about art, specifically drawings, animation, and all stuff encompassing fantasy,sci-fi, or simply fake stuff. I'm not speaking about real life, where this topic would be highly inappropriate, heh. So, c'mon, I'm a nice guy, and I wouldn't want to insult anyone. Actually, I find that if most critics would first think to themselves: "This isn't real. This is a drawing; a fantasy."; they'd be a lot more understanding of this whole subject matter.

So, why make this post in the first place? Well, because, in past posts and, most likely, in future posts (especially in my "Favorite Character Design" series), I'm going to bring up more large-breasted characters, and I'd like to explain a little bit why I like such character designs. And I'm gonna try to do that here, even though it still probably won't be clear and this may all end up just being pretty weird, heh.

I'll also say this right away: I'm completely aware that "sex appeal" is an element put into all of these character designs, even if I don't mention it. But the reason I like the following designs is because they go beyond the simple and boring execution of just putting large breasts on a character and actually make the designs "cooler" by having large breasts by executing the design in various ways, as I'll explain below.

Also, if you take one look at this article and just say "Nope. They're just big boobs; there's nothing stylish about it." That's fine. Maybe I'm seeing something that's just not there. Regardless, this is why I like these designs; if you have a different opinion, that's fine.

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Sorceress (Dragon's Crown)



So, I'm just gonna address the two big ones first, as they are hot topics at the moment, and happen to be my two favorite designs in the forthcoming Dragon's Crown. The Sorceress has one of my favorite design styles for buxom characters: the stylish silhouette. By stylish silhouette, I mean that she consists of only a few colors and details; as a result, her hourglass figure is a lot more pronounced and noticeable. It's a simple, yet effective style for these types of characters, as the viewer doesn't have to look for very long to see the character design's appeal. Perhaps the most famous use of this stylish silhouette is the infamous Jessica Rabbit, whose bright red dress accented her figure perfectly. The only thing going against the Sorceress' stylish silhouette style is her exposed cleavage, which draws a bit too much attention to her top half; still, an amazing and effective design.

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Amazon (Dragon's Crown)


The Amazon represents what is probably my favorite design execution of busty character designs, which I'll dub simple as: "powerful boobs". This style is often associate with strong female characters who are often muscular and tall (there will be several more on this list); and it works in a stylish way where the woman's breasts act similar to large pectorals on muscular male designs, as it accentuates the chest of the character thus giving the character design a strong presence. This design works well, imo, because it is the better executed version of what many artists use to try and convey a "powerful female character". What this commonly entails, is a designer simply taking a strong male character and just switching the gender; this often results in characters who are just soulless, and feel like they were created simply because the designers were too scared to make a character like the Amazon. Woman can be muscular, women can be strong; that's what the amazon myth was all about. Anyway, what's great about the Amazon's character design is her lack of clothing, as it really accentuates her muscular body, as none of it is hidden. It's a fearless design, and I love that. Her beauty is also not lost, as she has a gentle face, beautiful golden hair, and a pretty feather in her hair. A powerful yet beautiful design. One of my all-time favorites. 

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Tifa (Final Fantasy VII)


Here's a unique design. In the original FFVII game, Tifa fell under the style of "powerful boobs", as her strength was accented through gameplay, and her large breasts felt like a way of showing she had muscle, considering they couldn't exactly show she had muscles on her character model back then. But, in the Advent Children movie, Tifa's breasts, though less accentuated than in the game, executed a different type of style for busty character designs, a style I'll call: "fighting boobs". I call it that because, it's a design style often found with busty character designs who fight. See, during fight scenes a lot of parts of the characters catch our eye: hands, arms, legs, eyes, and, if its long enough, hair. But, sometimes, breasts get added to that list, adding yet another layer to a characters movement during a fight; they're never as noticeable as the arms or legs, but its still a playable element. Tifa may not be the best example, but she has it. 

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Angel (King of Fighters)


Angel is a great example of the "fighting boobs" design style. Her moveset is all about movement; from her long punches and kicks to her powerful running and grabbing game; Angel's moves are very accentuated by her body, thus why her design has rather long legs and short hair. So, how does Angel fit into the "fighting boobs" style? Well, because Angel moves around so much, her torso moves a lot as well, and we see her body turn and flow; her large breasts accentuate this "flow" of her body from one move to another. Other KOF ladies have large breasts as well, such as Vanessa and Shermie, but they lack the "fighting boobs" style, as their fighting movements lack a strong "flow". Granted, Angel's breasts aren't very noticeable when fighting, but I can't imagine her attacks looking the same without them.

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Haruka Gracia (Basquash!!)


Haruka Gracia is one of my all-time favorite character designs. Her long hair, her stylish glasses, her stylish dress, and, most obvious, her large bust. Haruka is a different take on the design of "powerful boobs", as she is not a fighter, yet, thanks to her large bust, she has a powerful presence. This is the design style I believe many designers want to incorporate into their designs, but fail to execute it right because they believe that any female character with a large bust will gain this strong presence, which is definitely not the case. So what makes Haruka have such a presence, well, it's mainly due to the combination of her eyes and her breasts. Similar to Jessica Rabbit and Bayonetta, Haruka's eyes and composure just scream confidence, which allows her to "puff out her chest" both figuratively and literally, thus creating a supreme presence to the character's design from her eyes to her "powerful boobs".

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At this point, I believe I've gone over all of the different ways I find boobs to be cool. I understand boobs are mostly always done for fanservice, but it's characters like those I've listed in this post that make large breasts so much more than just fanservice. Boobs can be stylish and cool, just like clothes, weapons, and colors can. It's just all about the execution. And I love me some well-executed boobs.

Now, for some more of my favorite busty character designs, just in a more concise fashion:

Yuugi Hoshiguma




Like a Amazon, a great example of "powerful boobs".

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B. Jenet (Garou: Mark of the Wolves)


One of the best examples of both "powerful boobs" and "fighting boobs". Her animations are still amazing to see to this day; and its thanks to those stylish animations that B. Jenet may be the sexiest girl in gaming.

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Daidouji (Senran Kagura)


Perhaps the most defining example of "powerful boobs".

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Hilde (Soulcalibur)


Hilde is a rather unorthodox but great example of the "stylish silhouette" execution. While most examples of the "stylish silhouette" are done in a dress of some kind, Hilde pulls it off with armor. As we are most use to seeing men in the usual form of armor, it is oddly alluring to see Hilde in armor that fits her feminine form. Regardless, it's works very well, and has made Hilde one of the more alluring characters in the Soulcalibur roster.

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Arsene (Tantei Opera Milky Holmes)



Arsene is a great example of both "powerful boobs" and "fighting boobs" alongside a bit of humor as well. Her design is one of my all-time favorites as its very stylish, but also humourous, as she is the only busty character in the show, which is constantly played for laughs.

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Honorable Mention: Rushuna Tendo (Grenadier)


Rushuna Tendo is a strange beast. On one hand, she is the most fanservice-focused character on this list, but on the other hand, she has perhaps the most stylish use for her large bust on the list. So, to just get it out of the way, Rushuna's signature move is her ability to hold bullets within her cleavage, force the bullets out by shaking her breasts slightly, reloading her gun using said bullets, and then shoot her enemies all within one fluid motion. It's a really stylish and cool idea, and I have to give it praise for its originality. Rushuna also shows elements of "fighting boobs", as her fighting style is very acrobatic, and accentuated by her large bust. However, when reading/watching Grenadier, its obvious that her large breasts were also largely for fanservice, as she is not very confident and doesn't have a strong presence. So, while she may not be one of my favorite character designs, I think at least deserves mention.

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Now, don't get me wrong. There are some busty character designs out there I don't like. For example, the manga/anime Fairy Tail is full of busty characters, and I don't like any of their designs except for Erza, and that's only because of her armor ability that constantly keeps the execution of her boobs stylish. Then there's every harem series ever made; don't like any of them. And, you know, I could just go on about this. I've explained my stance on fanservice before, so I won't dwell on it know. I just wish there were more stylish executions of busty characters more.




Wednesday, April 10, 2013

My Favorite Character Designs - Round 2

Luna-Luna (Queen's Blade Rebellion)


I'm going to try and limit the amount of QB characters I put into these to just my absolute favorites, and with that said, Luna-Luna takes top marks. There is so much creative detail put into her character design, from her head ornament, to her tentacles, to her countless ornaments. Just everything about this character screams "exotic", like something out of the legends of beautiful women from far off lands.

Medusa (Kid Icarus: Uprising)


Kid Icarus: Uprising has many great character designs, but I found Medusa's to be the best. On top of the incredible amount of detail put into her design, she encompasses the perfect amount of beauty and terror.

Nights (NiGHTS into Dreams)


In the old days, game developers had to make simpler character designs so that they could be made into small sprites and low-polygon models. Nights is perhaps my favorite design to come out of this era of more simpler character designs. Her (yes, I'm going with "her") design is creative and magical. Her large eyes, aerodynamic design, and purple color scheme all make for a very eye-catching design.

Tira (Soulcaliber III)


The Soulcaliber series is full of incredible character designs; in fact, I don't think there is one character that looks mediocre. However, like Queen's Blade, I can't list everyone because that would get old quick, so I'll list only my favorites, beginning with one of my all-time favorites: Tira in her SCIII form. The color scheme, feathers, and make-up all make for a very imposing yet beautiful character design. Simply amazing.

Odette (Odin Sphere)


The first of what is bound to be many characters designed by George Kamitani, Odette is an incredibly imposing character. Her dark blue color scheme, lantern, headdress, and sharp red and black eyes make for a detailed character design. And, like Medusa, she combines elements of both beauty and terror. Like some type of devious facade, Odette's front appearance is that of a buxom, regal woman, and yet look past that and you see a bleach white skeleton. An incredibly creative design that truly creates the look of one who rules the land of the dead.

Monday, April 1, 2013

My Favorite Character Designs - Round 1

If there's one thing I love, it's a great character design. So, I'm gonna start up another subseries where I show some of my favorite character designs from videogames, manga, anime, comics, etc.

I will note that the character designs I list will mainly be based upon design alone, not really personality or story; though I may go into personality a little. I'll also try to keep my reasons to liking the character designs to a minimum and let the designs speak for themselves. Also, these are not in any sort of order, and basically listed in random.

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Jotaro Kujo



The Jojo series is full of amazing character designs, but Jotaro really stands out to me thanks to sleek, cool style. If you were to ask me who the coolest looking manga character is, Jotaro would be the first design to pop into my head.

Bayonetta


An incredible combination of sexy and beautiful in the form of an adult woman. A lot of Bayonetta's appeal comes from her animation within the game, but her design is amazing in and of itself. There are so many small details in her design that give her so much history just on face value. Her guns, her ribbon, the belts, her glasses, and, of course, her full-body suit made from her own hair. The simple fact that Bayonetta is both completely covered and naked at the same time is just insanely creative. 

The Super Boins


Here are two characters that may not have become my favorites if not for being in the right place at the right time. For one, they really remind me of designs that would be in a Platinum/Clover game, as they both look like a fusion of Bayonetta and Sexy Silvia. And, they are a beacon of color in a movie that is otherwise lacking in color. I also like how they're sex appeal is worn on their sleeves, and yet they're very humorous and silly people. It all just made them really likable. They're racing car being a mech in the shape of a voluptuous woman is also very cool as well.

Terry Bogard


Terry Bogard, like Jotaro, is a design that works very well thanks to how simple his design is. However, unlike Jotaro's calm and cool attitude, Terry is loud and friendly. In fact, a huge part of Terry's likability is his engrish attack screams like "Are you OK?" and "Crack Shoot!". All of it comes to together to give Terry a very friendly air about him, making him easily one of the most likable and cool fighting game characters of all time.